It’s been absolutely ages since I’ve posted here. A bunch of stuff has happened, including moving to Manchester from Wales… Moving took a lot of organising and packing and time, so my portfolio work and other bits had to be put on the back burner, but I’ve settled in now and I feel more able to get things done.
For a while I have also been working in retail and other part time jobs while applying to jobs (a story for another time). I was hoping that moving to Manchester would give me a better chance at finding a job. I managed to get a job doing research work full time, starting two weeks ago, finally working regular hours again (I previously had to work retail shifts – also known as having to work every weekend and work til 10pm or later). So I’m really happy to regain my evenings and weekends and hope that this will give a better routine for doing art.
Now that I’ve moved, and I’ve started working regular hours again, I’m back to figuring out a new art routine and working out what I want to do. I still want to focus on games-specific artwork. I still want to work on my game project, Wander. I also have a reasonably big 3D commission to work on which I’m excited about.
During and after moving, in between getting a new job and so on, I managed to finish my low poly 3D model of a character for Wander; I’m thinking of just doing it all in 3D; I like the idea of bringing my on-paper characters to life a bit more.
I probably won’t be applying to games jobs for a little while as I have to learn all about my new job, but I will work on pushing my skills and improving my portfolio for my ‘ultimate’ goal. I need to clarify what my goal is a bit more, because it could turn out that I just want to work on my own game projects, but we’ll work that out.
I am thinking about changing my blog around a bit more, and making myself more likely to write on it. I’m thinking of switching to a more devlog like style of posting (not sure that my posts before were that far off from that, to be honest can’t remember), and focusing on my game dev-related pursuits with a smattering of other arts.
Now working in a research role, and learning about how companies operate, I’ve become all nerdy and tried to work out how my ‘operations’ work out; so I made myself a handy diagram to think about it all.
So I guess everything comes under my main handle, under which I’ve been posting for quite a while. I haven’t even got a shop really right now, except for a little redbubble, but maybe that’ll be a thing eventually. I actually have some traditional work which I started making to sell which I just need to tape up to a board and paint.
Mini update on my previous projects: seer project was completed, but then I realised I wasn’t happy with the design, so I’m adding some work onto that project and rehashing it, currently doing a turnaround. You can see a load of recent stuff on my tumblr as I have managed to keep it updated!
Anyway, those are some things for me to think about. This blog will change. Hope you are all well and thanks for sticking about!