WHEW

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I linked my various online presences above until I can sort out this site a bit… 🙂

Wheeeewwww, it’s been over a year! A year and a half since I last wrote! I did have good intentions about writing. I kept ‘industry workshops blog post’ in my to do list for months after it ended (it was in Aug 2018… or maybe Sept 2018), until I realised it really wasn’t going to get done.

In short, I loved industry workshops, it was an amazing weekend full of friends, being able to meet some artists I admire, eating lots of good food, and having so much to learn and cram into my brain. It was so overwhelming, in a good way. But also in a way that meant it took me a long time to process all of it, and honestly I think some of the things I learned spilled out of my head and I’m going to have to revisit my sketchbook for the weekend to re learn it all.

Since then, though, I’ve moved house, and I don’t even know where the sketchbook is right now! We moved in May 2019 to our own house, another overwhelming and also stressful experience. But I’ve settled in now and managed to partially redecorate the spare room, which will also house my art stuff. I just need to get a book case and some other storage so I can unpack my art box – which has never really been unpacked since university (I was at uni 2009-2013)! So much to do. I’m also looking forward to unearthing all the piles of artwork I collected from my lovely friends and framing and mounting the pieces.

Apart from that news I will write a very quick general update: I’m still drawing and doing character-y things, but my idea of what I want in life has changed a bunch and probably requires a whole new post to elaborate on. I’m also still doing Japanese, attending a 20 credit evening class at Manchester university (did the same last year too). It’s a lot of work on top of the full time job… but I’m glad to be keeping it up.

Thanks for sticking by, if you happen to be reading still!

Seer Project Progress

It’s been a while!

I’ve made a bunch of progression on my most recent big project, which can be found here on artstation.

I think I’ve come to a good milestone in it but I feel like there is always more that can be done… I thought I would share a couple of small, achievable ideas on how to improve and expand on the project. After that I might think about how to push my AJ project a bit further too, keeping in mind feedback from AJ and the artists at Creative Assembly.

For the Seer Project:

  1. Include detail and development on boot design
  2. Include detail and development on pauldrons
  3. Sketch out back view for most recent finished design and add notes
  4. Detail shot of staff and further development of its textures

Character design of an insectoid creature

For AJ Project:

  1. Back view of insectoid creature
  2. Pick a 3rd character to develop

I’m not sure if I will complete all of these but they at least give me a direction. In addition to these actions (during or after), I realise I need to strive to study more. Lately I have made some progress and I need to keep pushing forward.

Autumn Review

I thought I’d provide a short update post on what’s been happening since Spring ☺️

  • Robotpencil mentorship: I took the plunge and took Anthony Jones’ character design class in August. It was a month long course with a fairly hefty amount of homework (which was a good thing but a bit difficult with various summer social goings-on occurring as well). I struggled a lot in the beginning trying to work out what I wanted to do, and what the best workflow would be, but after two weeks things started to make sense. I learned so much, had great guidance from AJ and awesome classmates. At the end of the mentorship I had a fairly finished project for my portfolio. I could also push it further and beef my portfolio more (this will probably happen)… Anyway, it was so useful and I definitely needed some guidance. I’d do it again, I hope I can; but first I need use all the valuable feedback I received and work on that. 
  • Industry workshops: With a couple of friends, I headed down to London for this event. It’s a three day event with demonstrations and talks from artists of many different disciplines (concept art, animation, 3D modelling, etc) within the games/entertainment industry. There were a ton of great talks, some of my favourites were a demo on procreate (iPad drawing app), an anatomy workshop by Scott Eaton, a talk on Marvellous Designer, Even Mehl Amundsen’s eye opening talk on armour design and more. On top of these things I also got some helpful portfolio feedback from Sumo Digital, Sam Hogg (artist at Playground Games and also alumni from the Robotpencil mentorship) and a bunch of friendly and extremely helpful artists from Creative Assembley. Thanks to these people I now have a ton of actionable feedback to work on; and a way better understanding of how to structure a better portfolio. 

These have been my two main events of the Summer, and as we move into Autumn and Winter I will be using what I’ve learned to study and produce some portfolio work. I’m currently working on another character design project based on the structure of the mentorship homework and adding in the tips I got specifically from CA.

Aside from this, in June I transitioned to a better part time job with more convenient working days and hours. It’s been better but I’m still going to start applying to art jobs more regularly once I have a couple more portfolio projects complete. I’m also keeping up with Japanese classes in the hope that I will achieve JLPT level 2 before I am thirty! In between all this I also do a bit of crafting but I try to make sure I don’t do too much and neglect my art. 

Spring Review

Instead of doing year long resolutions, I decided that I want to just keep reviewing my progress and setting new goals every few months. So, here’s a spring review! I wanted to do quarterly reviews, but I was abroad, so it’s late, and I don’t know the equivalent word for every ‘third’ of the year… (later: the word is tertiary!) Anyway, I’m still working on a lot of the things I posted in my most recent blog entry, so this shouldn’t be a super long post.

Side note which most of you probably know already: my blog is generally just me rambling, psyching myself up for art and giving myself to do lists, which is probably not of interest to many, but if anyone does enjoy it, I am glad 🙂

Since the end of last year I had been finding it a bit difficult to feel okay about painting/working on art skills, possibly because I put too much pressure on myself to do so, perhaps that caused my brain to associate it all with negative feelings?

Originally I had been using a spreadsheet to note down how long I spent on drawing/learning 3d etc. to get an idea of how much time I was dedicating to art. After about three months it began to feel a bit too much like a chore – this could have been due to work/life situation rather than the actual task itself – so I switched to a simple ‘did you draw today? Y/N’ spreadsheet. I made sure to keep drawing every day even when I felt really bad about it… but I decided to transition off of using the spreadsheet for the time being. Maybe the spreadsheet will make a comeback in future.

I think through continuing to draw every day and allowing myself to sometimes just noodle and explore, without any worry of what the finished image will look like, has helped me to overcome the weird anxiety I felt earlier in the year about art.

In August I took up learning to knit, which I think was because I felt bad about art. I used to knit more than I drew (ashamedly – not because knitting is bad, but because I should focus on art). Fortunately I have managed to shift the balance so that I can become much more engrossed in art and reluctant to stop painting.

I’m not sure if this experience constitutes art block, what do you think? Has anyone else had trouble with this? I hope I don’t struggle like this again although I’m sure it will happen again during my art life! In order to try make this blog post not totally self serving and navel-gazing, what are some solutions that you’ve come across?

I think the solutions I’ll be employing (should it happen again) are:

  • Putting less pressure on yourself
  • Experimenting with new media
  • Drawing things you’ve not tried before and not worrying about the results
  • Listening to gently motivating art (and non art) speakers on youtube (e.g. Bobby Chiu, Chris Oatley and Anthony Jones)
  • Just start drawing – even if it’s just one line, and seeing where you go from there
  • Even if you’re feeling like you are not doing well drawing, or don’t want to, during non-drawing life, observe the world around you and consider how light hits things, how different shapes/forms interact, how certain materials work with light differently, etc. and consider how this could be incorporated into your art
  • Learn about how other artists approach problems – e.g. through gumroad tutorials and free art stream videos on youtube – robot pencil have a bunch of videos on there offering loads of tips, also Sara Tepes shares a lot of info

Well, “art block”/art anxieties aside, things have been improving, and so let’s get on with the review of Jan-Apr 2017!

  • I started working part time and painting (and resting/organising/crafting) part time
  • I took on a new commission which is in the field of work I want to do and will hopefully work nicely for my portfolio
  • I decided that I do actually want to be a concept artist and that I should focus and stay determined no matter what (although to be fair I spend about 50% of my time having crises of faith – I will still keep drawing and pushing forward centimetre by centimetre)
  • I worked on some ambitious pieces which I feel pushed my skills further – still a long way to go, but progress has been made and I have learned from most if not all longer pieces that I’ve been working on
  • My friends at dirty casuals and I worked on the Odyssey Jam, a game jam based on Homer’s Odyssey. We made a 2D visual novel style game using the free engine Renpy, and I spent most of the time frantically sketching out backgrounds and messy looking characters. I had to leave the jam early due to my trip abroad but I feel like I learned a good deal and got to do stuff I don’t normally do (read: environments)
  • I went to Japan for two weeks which was inspiring art-wise, I drew almost every day (some days were a bit difficult – I’ll try keep up the every day thing though!) although a lot of my sketchbook bits were a real mess! Just playing around scribbling really
  • A couple of friends and I are thinking of going to the Industry Workshops in London this year – in September. My friend went last year and said it was amazing so I would really like to go and see what I can learn from it, and I’m sure it will motivate me further. If you’re going too, let us know!

I know this is a pretty wordy blog post and for an artist there are suspiciously NO images here – haha. If you’re interested you can actually see what I’ve been getting on with through my tumblr, which is the most up to date social media of mine. I’ve been meaning to update my Instagram and keep that up to date too, so that’ll come soon I hope! I also have my artstation portfolio, which admittedly has an assortment of generalist stuff on it since that was what my previous job entailed, but through the projects mentioned here and in the previous blog post, I’m working to update and replace a lot of the bits on there.

Well! I’m going to go after writing this mammoth post. I hope there was something of interest or use to you all at least somewhere peppered in this text! If not, well, it was a good exercise for me to write. I have work 4-6pm and then the cinema; I’m happy to say that part of me is sad I won’t be drawing during the time I’m at the cinema, but I am also looking forward to seeing my friends; and the film might be inspiring!

SS17 Project List

Well, I have a bunch of projects I’m working on, plus some upcoming ones, plus some dreams of future challenges and portfolio developments. So, I’m going to make a little list for myself and anyone else who happens to be interested! I’ll divide them up into sections; since my desired project list is pretty long!

My motivation from last summer, which kept at a low simmer throughout autumn and winter (thanks to burn out, I think?), has reignited somewhat; so I want to take advantage of that and push myself more once again to learn and improve on my artwork.

Before the new year I had lower levels of motivation. I made sure to draw pretty much every day and tried to work on some projects, so that was good; but now I’m back to normal I want to make better use of my free time and put in more hours – hopefully consistently from now on.

In progress list updated 26th May 2017 – progressing well!

In Progress

  1. Character Design – Portfolio work – designing an elf bard healer. So far the general costume is done. To do; some hair/facial sketches, expressions, prop design, additional details added to further customise her character and of course some notes and development of her story which should affect all aforementioned bits.
  2. Character Design – Practice/Portfolio – Design creature body (blue skin) – finish shade and highlight, create some variants on hold while I work on more pressing projects
  3. Character Illustration – Practice/Portfolio – finishing off a painting adapted from a character sketch. Background needs finishing. Potentially can develop character from this illustration on hold, potentially to repaint!
  4. Logo Project – working for a logo for a friend, non-portfolio – short term task finished!
  5. Character design commission – turnaround style design – commission for a friend, currently over halfway complete, highest priority finished!
  6. Sketch cleanup – I started painting an alien for fun, it turned out to go well since I was enjoying myself, I’m gonna clean him up a bit and put him in my portfolio 🙂 finished!

 

2D Art – Priority – Character work

  1. Expressions Challenge
  2. Pose Challenge – 50 sketches
  3. Foreshortened/Action Pose Challenge – 50 sketches
  4. Couple/Group Pose Challenge – 25 sketches
  5. 14 Animals in 14 Days Challenge
  6. Design characters for the dusty library project – Started, but probably want to go back and do more iterative sketches of the characters as I did not do that enough.
  7. Draw a box – Started working on it again! Finally completed the exercise that scared me, and felt like I made progress! Doing a little bit each day.
  8. Art Improvement Hell Challenge – I got to #7 or #8!
  9. Design characters from a book – perhaps Annihilation (Jeff Vandermeer)?

Game Dev

  1. Odyssey Jam – March ish, 2D story game jam with my friends at Dirty Casuals. As it’s a jam, and a fairly short period of time, I’ll unlikely come up with super polished pieces, but it will be a good exercise in sharpening my skills, experimenting and probably painting a ton of things I wouldn’t normally paint! Done! Find it here.
  2. Zbrush Lessons – I want to make a point of making a concerted effort to learn Zbrush within 2017. I will do this! And it will be fun! – Started working little by little in Zbrush and feel a bit more comfortable using the controls and understanding how sculpting works!

 


I was going to have a section on craft, but I’ve decided now that I want to keep this art focused – as that’s where I want to direct most of my learning energy. I will use crafting (knitting etc.) when I need to take breaks from artwork. I’m also trying to work on taking my sketchbook out with me (rather than my knitting) and using that during my free time instead.

100 faces challenge

Recently I decided to try and draw 100 faces within a week. I got the idea from watching videos by artist Nadia Enis, she suggested doing this challenge and other similar ones in order to get motivated, enjoy and experiment with art. I really recommend checking her work and her video series out!

I managed to do all 100 faces, and I’m looking forward to taking on another art challenge soon – perhaps 14 different animals in 14 days (studying 1 animal, multiple sketches, per day) or 50 poses in x amount of time, 1 environment drawing per day, x amount of compositional thumbnails per day, etc.

But first! I’ve decided that I am going to alternate between taking on challenges and working on portfolio projects. So – next up – I think I’m going to be doing some more character concept work. If you have been following my work, you may know that I have already been enjoying the world of character concepts and world building with my project Wander (a wizard dating simulator!), but for the next portfolio piece I think I’m going to create a standalone character. Wander has a particular visual style to it and it might be nice for me to explore other different ways of creation. It’s likely the concept will be of a similar vein, since it’s by me, but for this one I don’t want to put that limitation on it! I will keep you all updated, anyway.

For now, please enjoy these 100 faces.

15 drawings of faces for a drawing challenge

15 drawings of faces for a drawing challenge

15 drawings of faces for a drawing challenge

15 drawings of faces for a drawing challenge

15 drawings of faces for a drawing challenge

15 drawings of faces for a drawing challenge

10 drawings of faces for a drawing challenge

All the business

Hey friends, it’s time for my quarterly (perhaps?) blog post, and here we go with all of my updates on all the things that have happened since my last post:

  1. I learned to knit, after I saw Vera’s post on her blog linking to a great knitting tutorial. I have knitted a handful of scarves, hats, and one cardigan. I’ve started a sock, but it was too advanced for me! So I will do a few more projects before I move on to the sock. I hope to make a sweater next, along with some Christmas presents. Right now I’m finishing off a chunky snood which I hope to complete within the next hour or so, so I can wear it in the increasingly cold outdoors of Wales! I’m excited to make some more colourful and complex projects in the future when I have a bit more experience and confidence.
  2. While knitting and drawing, I’ve been listening to a lot of HP Lovecraft audiobooks on youtube, along with other writers of a similar style and/or time period. They’re really inspiring and I’m trying to write bits and pieces for our game dev projects (such as the Wander universe) inspired by the stories. I am also interested in re opening my etsy store at some point and would love to make it semi-themed upon Lovecraft styled things.
  3. My colleagues and I worked really hard this past month on a VR demo which I hope I can share with you all at some point! I worked mainly on environment assets and putting the scenes together in Unity. I also tweaked character textures.
  4. This week I finally got a chance to try out Zbrush! I had already watched a little guide tutorial on it but had not yet entered the program. Once I eventually got round to it, the UI was initially confusing, with controls being very different to anything I’d experienced before, but it was fun and I hope to spend some more time on it, and bit by bit I hope I can build my skills. I set up my own Zbrush challenge to work on, once inktober is out of the way.
  5. I’m working on a couple smaller game dev projects with Dirty Casuals so I will aim to create a blog post about them once we have some more bits to show – I need to create some more art assets for those. One of the projects needs to be completely open source, so I will be sharpening up my Blender3D skills again to get the models done for that one!
  6. Artwise – I feel like I definitely made some big improvements in my work during the first half of 2016. In the past 2 months or so, perhaps due to having to crunch at work and being tired after all that, I feel like I have plateaued for a while. I was feeling demotivated and anxious about drawing. I forced myself to get into inktober more and try out different things while working on inktober pieces, and then somehow I found myself enjoying it again. I feel like through my inktober pieces, while I notice a lot of mistakes, I have improved again. I can identify where I went wrong in these short, casual drawings, and then I feel like if I want to make these into more polished pieces, I know what actions I would need to take in order to improve them. It feels great to not feel bad about my art again and I will push myself to keep drawing and experimenting. I will also try to continue with Draw A Box lessons, I recently completed the 250 Cylinder challenge so I need to press on with my next exercise, drawing a variety of shapes in perspective, intersecting one another. It’s a little daunting but I’ll try and break it down into smaller and more simple tasks until I’ve become accustomed to it.

Well, those are my super quick updates, I’ll get back to you all soon as I continue trying to do lots of art!

Elysia