I thought I’d provide a short update post on what’s been happening since Spring ☺️
- Robotpencil mentorship: I took the plunge and took Anthony Jones’ character design class in August. It was a month long course with a fairly hefty amount of homework (which was a good thing but a bit difficult with various summer social goings-on occurring as well). I struggled a lot in the beginning trying to work out what I wanted to do, and what the best workflow would be, but after two weeks things started to make sense. I learned so much, had great guidance from AJ and awesome classmates. At the end of the mentorship I had a fairly finished project for my portfolio. I could also push it further and beef my portfolio more (this will probably happen)… Anyway, it was so useful and I definitely needed some guidance. I’d do it again, I hope I can; but first I need use all the valuable feedback I received and work on that.
- Industry workshops: With a couple of friends, I headed down to London for this event. It’s a three day event with demonstrations and talks from artists of many different disciplines (concept art, animation, 3D modelling, etc) within the games/entertainment industry. There were a ton of great talks, some of my favourites were a demo on procreate (iPad drawing app), an anatomy workshop by Scott Eaton, a talk on Marvellous Designer, Even Mehl Amundsen’s eye opening talk on armour design and more. On top of these things I also got some helpful portfolio feedback from Sumo Digital, Sam Hogg (artist at Playground Games and also alumni from the Robotpencil mentorship) and a bunch of friendly and extremely helpful artists from Creative Assembley. Thanks to these people I now have a ton of actionable feedback to work on; and a way better understanding of how to structure a better portfolio.
These have been my two main events of the Summer, and as we move into Autumn and Winter I will be using what I’ve learned to study and produce some portfolio work. I’m currently working on another character design project based on the structure of the mentorship homework and adding in the tips I got specifically from CA.
Aside from this, in June I transitioned to a better part time job with more convenient working days and hours. It’s been better but I’m still going to start applying to art jobs more regularly once I have a couple more portfolio projects complete. I’m also keeping up with Japanese classes in the hope that I will achieve JLPT level 2 before I am thirty! In between all this I also do a bit of crafting but I try to make sure I don’t do too much and neglect my art.